Conflict!

The Heavy Metal GM

Stories, regardless of genre, always need some sort of conflict to be entertaining. Nobody likes reading text books about how to do stuff, don’t lie to me. Considering that RPG sessions are just fragments of a story, the rule still applies. Considering that conflict is the bedrock of everything, sometimes it can feel a little stale and over trodden. Keeping conflict interesting is somewhat of a balancing act throughout the course of a session or campaign. With it being the central piece of it all, it goes without saying that conflict is also incredibly important to the story you want to tell.

It doesn’t take a genius to discover the three types of conflict: physical, social and internal. Physical conflict is probably the most straight forward; it can be with a person or animal, and in some cases even just forces of nature or the environment itself. Sometimes just fighting…

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